I hear you on making an offline app, really I do....I actually tried going that route with the Pro version of launchpaddr, however, what I found was that many libraries I wanted to use weren't cross platform so I'd need branches setup for every release candidate. I also started to run into licensing certificate needs when releasing software, otherwise, everyone's antivirus / non trusted source alerts were firing off.
All in all, it was a headache. So instead, I went back to webgl / webmidi. Why ? well, it negates the software licensing restrictions for one, the small size means it can be loaded fast, without installs, which means I can control the releases to make sure everyone is up to date, and have a quicker release cycle, and finally, the biggest one, one build to run them all. I do see the merit in an offline version though, and
I wish you the best of luck ! If you have any questions, feel free to ask ! keep checking back on the LaunchpaddrPro alpha as it should be making some steps in the next few months. http://launchpaddr.com/LaunchpaddrPro/]]>
Whoo! Great to hear! Will you manage a Windows beta as well? I'm really pleased to see you're still making progress with this project and I can't wait to try it out
My plans are to host a macOS beta to begin, since it's much easier to develop on Linux and macOS instead of Windows (thanks to the fact it's the only OS that doesn't ship with a code compiler so it's a pain linking the needed libraries as there aren't dedicated folders, urgh). Once I figure out how I can get a version compiled for Windows, then I'll immediately release a beta for it, so that more people can try it out. (If you were to subscribe to the newsletter, that would be the best way to receive the beta right away. I promise that isn't spammy, they're all emails written by yours truly and occur less than weekly!)]]>
Hey guys, I’m happy to say that we’re just one or two weeks away from a beta release! Just working out the final kinks in the code (and implementing animation editing), and then we’ll be golden~ If you want to keep up to date with the program, subscribe to the newsletter at http://www.nightwave.co/lightpad
Whoo! Great to hear! Will you manage a Windows beta as well? I'm really pleased to see you're still making progress with this project and I can't wait to try it out]]>
Looks very good! Good luck with making this!
Thank you~ I'm also really glad to say: once I get the timeline ready for use, Lightpad will be at a good enough point for use. What that means is, Xirug, I underestimated when I said a few months!]]>
A few months!? You're really teasing us! Anyway, I hope the development continues. I also hope the Windows version does not give you too many problems because there are a lot of Windows users!
-giggles- Perhaps I am~ And, development's definitely not stopping! Actually, funny thing is that I'm working on it this very moment. X3
"I also hope the Windows version does not give you too many problems"
Vinyl immediately starts shivering in PTSD of dealing with coding on Windows... (It's so bad, there's no organization whatsoever... DX)
I am really looking forward to this! Do you have an idea when you'll put a version out for us to try?
I'm really glad to hear, thank you! c: For a usable version, I can't say for certain, but I'm estimating somewhere within the time span of a few weeks or a few months, depending on the spare time I have in between my scheduled times to work on it. The Windows version may take longer due to issues with the operating system and it's (horrible) build system, where the macOS version would be available right away (since it's my platform of choice), but I'll make sure to keep you up to date on it's progress.]]>
looks like it s coming to life
And just that, it is! Once Whooves finishes the MIDI parsing, then we will be able to make a copy ready for use.]]>